Literature Based Curricula
All learning does not need to come through a textbook. In fact, using the world of books, especially "living books," will excite interest in your childen, will bring history alive, and can awaken them to new perspectives and ways of learning.
Resources
Total Language Plus
Total Language Plus is an innovative curriculum focused on teaching thinking and communication skills using literature as a base. The authors believe an integrated system is more efficient than a fragmented approach, discovery style learning is the most effective and learning should be enjoyable. The "discover, do, drill" method is employed throughout the TLP program with activities focusing on thinking skills. These comprehensive novel studies cover spelling, grammar, punctuation, vocabulary, analytical and critical thinking, comprehension, writing, listening, and field trips and projects.
Five in a Row
Five in a Row provides a step-by-step, instructional guide using outstanding children's literature for children ages 4-8. Unit studies are built around each chosen book. There is a series for preschoolers called "Before Five in a Row," along with other volumes for older children.
A History of Science
A History of Science is not a textbook, but is a guide to help parents and children study science through literature. It is intended for children in elementary grades.
Beautiful Feet Books
Beautiful Feet Books publishes Rea Berg's "History Through Literature" study guides. They offer fine children's literature, including the D'Aulaire biographies and Genevieve Foster's "World" titles. This is a great resource for anyone wishing to utilize an approach that studies history through literature.
Looking for Another State?
Featured Resources

As an Amazon Associate, we earn from qualifying purchases. We get commissions for purchases made through links on this site.

Guiding Your Catholic Preschooler
There can be no greater delight in parenting than passing on the Faith to the next generation. To help with that glorious responsibility comes Guiding Your Catholic Preschooler, a parents handbook to home-based religious instruction for the youngest members of the family. Filled with practical ideas, developmental guidelines, and a contagious enthusiasm for the treasures of the Catholic Faith, this exciting guide makes raising truly Catholic kids one of life s greatest pleasures. Recommended in ...
Pass Your California DMV Test Guaranteed! 50 Real Test Questions! California DMV Handbook
This book contains the 50 most common questions and answers to the California DMV Written Test. Written by a former DMV classroom instructor and test creator, this straight forward book tells you the most likely questions and answers that will appear on you exam. Typically, at least 70-80% of the questions you encounter will come from these high frequency questions. Pass your test today!
Spell to Write & Read
This teacher's manual, written by a homeschool educator with experience as a professional school teacher and private tutor, shows how to teach reading the "write" way. By phonetically teaching spelling from the start as the backbone for reading, all children can be taught, regardless of learning styles, to read and spell. If your student knows how to read already, this program can improve his or her spelling. Find out more about this product here.
A Reason For® Handwriting
A Reason For® Handwriting provides a fun, meaningful approach to developing effective handwriting skills. Each lesson is built around a Scripture verse chosen not only for proper letter combinations, but also inspirational content. “Border Sheets” encourage students to share God's Word with others. You'll find product information about A Reason For® Handwriting here.
Name That Country Game
"Dear Pen Pal, Konnichi wa! We've been to see Mt. Fuji. Name my country! Sayonara, Michiko." Challenge your group with this fast-paced geography game, created in 1992 by Educational Insights, Inc. Everyone begins at the post office. Players twirl a finely printed spinner (built into the game board itself) to select one of 60 countries. If the player can correctly identify the country's location on the board's numbered map, he or she may advance along the path to the finish. Bonus moves are won b...